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Devlog
Changed render Pipeline
August 29, 2022
by
Louis
Shadows were expensive in HDRP so I switch to URP to check if it's worth keeping. I Like it but It did lose that realistic detailing that HDRP has, although, I have only put 30 minutes into switching...
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All the small things
August 20, 2022
by
Louis
Hello :) Just wanted to update things I've added. more variation in ceiling tiles. lights on, lights off, no lights. original model for howler bug fixes for world gen minor refactoring/code beautifing...
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AI is finally here and working
August 10, 2022
by
Louis
A* Path Finding! Thanks to the A* pathfinding project for unity. fast, reliable and accurate. I basically only have to program behaviors now which is super duper cool! I tried to use unity's built in...
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UI improvments
July 22, 2022
by
Louis
Worked on UI and scalability has been doing my head in. hopefully UI development will speed up...
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Stubbed my toe
July 05, 2022
by
Louis
My unity object broke and crashed some DLL somewhere. had to rebuild my project from scratch. this is gonna set me back. damn you unity!...
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from 52k to 5k verts rendered at a time >:)
July 04, 2022
by
Louis
Simple mesh optimization...
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Changing from trello to toodledo
July 04, 2022
by
Louis
http://www.toodledo.com/public/td62c0fbdd4ff54/0/0/list.html New todolist!...
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Finally, Big Room!
June 20, 2022
by
Louis
#Minor Change
Changes: Gas Mask Sound effect Randomly Generated structures that are seamlessly integrated into the world. Code Optimization Code Refactor/Beautifying Room Generation Changes Plans: Smooth out gas ma...
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Hello itch.io!
May 27, 2022
by
Louis
1
Hello! I'm louis, I'm a high schooler who is currently going into my first game development journey! I thank anyone who follows the development of this game. I plan on making the download available fo...
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