A downloadable backroom

Hello! this is my first game development journey! All screenshots are in-game :)

The Story: 

You are part of Async Research and you're exploring the backrooms. You're trying to compile evidence about recent  anomalies in the backrooms without disappearing like your colleges a couple months back.

The Plan:

 Over these future months, I plan on adding multiplayer support, structures in the backrooms, entities, and level 1. Depending on the state of the project, I will hopefully have a early access version released on steam.

I am also organizing development in a Toodledo here

https://trello.com/b/PG3CLjlC/backrooms-the-game

What I would love: 

Constructive Criticism, I want to know what's wrong with my game. I need perspective for that. I appreciate any feedback in my email or comments

Ideas, If you have an idea that greatly improves gameplay and I end up implementing it. You'll earn yourself a spot in the credits. I'm one person and I again would love perspective on this project!

Thank you for visiting this page and checking out my game. 

- Louis

Development log

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Comments

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Hi Louis, I am liking the atmosphere of this game so far. Have you considered adding dust motes in the light shafts and perhaps a slight layer of dust in the rooms. I have noticed that this is something I feel slightly uneasy about when entering abandoned rooms.

I love the idea! thank you, I'll add it to my to-do. I also want to do more separated rooms and I plan on making the procedural generation way more "rooms" instead of empty space.